For more details see Working with Graphics Management Systems in the MediaCentral | Cloud UX User's Guide. Traco GFX provides standard graphics management features for Cloud UX. Furthermore of the post-rendering the GFXs from VizRT Content Pilot and ChyronHego Camio modules can be used as production cues (MOS objects) for newsroom systems like Avid MediaCentral | Newsroom Management (iNews) or Octopus. Timing GFXs for Avid assets does not modify the source media files in the Avid environment, however the assets can be published with fully rendered and timed graphics using Traco MediaRenderers. The main purpose of Taco GFX is to allow the users browse, create and edit graphical objects (in other words GFX or GFXs) and set their timing for Avid assets. This version of Traco GFX supports graphical systems of following vendors and apps: Traco GFX is a module based application which means that multiple types of graphical systems can be configured and added to the app. Traco GFX is an application created for the Avid MediaCentral platform with an aim to integrate third party graphical systems into the platform. Ask your system administrator if you think something is missing or configuration changes are required. Menu options will vary according to modules used by your organization, templates and other GFX objects will have different names and may be organised in a different way. Traco GFX and Cloud UX at your organization may be configured differently than shown in this document. This is an essential guide for Traco GFX app in MediaCentral | Cloud UX, with the basic information about how to log on and off, and how to use the system. Creating and Previewing GFXs from Stories' Existing MOS Objects.Assigning Avid Sequence with GFXs to Storyelement.Modify the position of the graphic in the Sequence Timeline.Modify the duration of the graphic in the Sequence Timeline.Editing and Previewing Graphic Elements.Working with Luci inside the Traco GFX app.Working with Pilot Edge inside the Traco GFX app.
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